Bill Lind.
Just as having soldiers who want to fight is important in Second and
Third Generation war, so not wanting to fight is key to success in the
Fourth Generation. Any fight, whether won or lost, ultimately works
against an outside power that is trying to damp down a Fourth
Generation conflict. Fighting ramps up disorder, and Fourth Generation
entities thrive on disorder. Disorder undermines the local governments
legitimacy, because disorder proves that government cannot provide
security. Fighting usually means that locals get killed, and when that
happens, the relatives and friends of the casualties are then obliged
to join the fight to get revenge. Violence escalates, when success
requires de-escalation